Over the millenniums of human development, various inventions and technologies have been introduced which have enabled us vast new realms of artistic creation. The earliest of these was the spoken word, lending itself to traditional storytelling and histories. Soon after came visual arts and music, allowing humans to express themselves for the first time through external media. Then came possibly the greatest revolution: writing. Now, not only could we produce art, but leave a record of our stories far into the future.
In the past century alone, technology has accelerated and allowed so many huge revolutions in how we perceive art: the radio, movies, television - and yes, video games. The latter of these, however, has a certain stigma about it. Gaming is perceived as childlike, immature, a waste of time, useless. While this may be true of certain games, as it may be true for examples of any sort of media, I would argue that video games have just as much potential as any other form to make valuable, insightful, and significant contributions to society and culture.
Take, for instance, the games pictured above: Braid is a game which pays homage to classics such as Mario, in which a hero attempts to save a princess. Through the course of the game, unique elements explore different aspects of time travel or manipulation through puzzle-solving, interspersed with world-building quotes and storytelling. At the end, however, it is revealed that instead of "saving" the princess, the protagonist was actually chasing her - revealing that obsessions can result in unexpected and negative effects on relationships.
Shadow of the Colossus, in somewhat of a parallel, explores a similar yet distinct theme: that an inability to let go and forget the past can transform the best-intentioned individuals into monsters. It does this as the protagonist ventures through the world, hunting down benign yet monstrous Colossi, in an attempt to save his perished love.
While there has been much creativity expressed in the short time gaming has existed, it continues to expand and grow as developers explore the limits of this art form - and I just find that absolutely exciting.